Along these 10 weeks we have discussed many things about mobile technologies applied to learning. We have said that handheld devices provides unique opportunities for learning. That learning with mobiles is situated and contextualized. That such technology leverage communication and,
EDPuzzle – App Review
5/EDPuzzle App Details: Name of app: EDPuzzle Reviewed by: Josemaria Carazo A. Details: Developed by EDPuzzle. Platform: iOS Cost: Free Related 21st Century Skills: Review As long as an instructor is required to design the activities, EDPuzzle is a great
Duolingo – App Review
4/Duolingo Learn Languages Free App Details: Name of app: Duolingo Learn Languages Free Reviewed by: Josemaria Carazo A. Details: Developed by Duolingo. Platform: Android, iOS, Windows Cost: Free Review This app is really an example of how learning can be
Advanced Grammar Activities – App Review
3/Advanced Grammar Activities App Details: Name of app: Advanced Grammar Activities Reviewed by: Josemaria Carazo A. Details: Developed by Cambridge University Press. Platform: Android, iOS Cost: 1.99$ Review One of the most appropriate arenas for informal self-directed learning with handheld
Sky Map – App Review
2/Sky Map App Details: Name of app: Sky Map Reviewed by: Josemaria Carazo A. Details: Developed by Sky Map Devs / Google. Platform: Android. Cost: Free Review The application offer two modes: one is AR-like and you have to move your
NASA App – App Review
1/NASA App App Details: Name of app: NASA App Reviewed by: Josemaria Carazo A. Details: Developed by NASA. Platform: Android, iOS, Windows Cost: Free Review This app might be a source of inspiration for designers, instructors and developers. The learner
Seamless learning with mobiles
Bringing mobile use into formal settings has been discussed frequently. Likewise, we have been talking before about merging formal and informal learning. The fact is that learning is, somehow, the same process whenever and wherever it happens. Formal and informal
Learning with mobiles. How?
Mobile usage can be waste, limited to consume, and not aligned with learning goals. Learning may never happen with many of the daily practices when using mobiles. However, we have already addressed those issues, and we have concluded that learning with
Learning itself in theory of badges and augmented reality
What has to do theory of badges with augmented reality? At first sight, one can say that little to nothing, but the fact is that this week I chose two readings of badges theory and another of augmented reality. Thus,
Identities, personal development and heavy use of technology
Many technologies are suspected of impoverishing our capabilities, making us shallow (Carr, 2010). But things look not to be simple, and those kind of asseverations always come with some controversy.
You must be logged in to post a comment.